Flower Fortunes (VFX)

Wild Symbols activating. The entire column counts towards win lines, and all wins get multiplied by the number at the bottom.

Wild Symbols activating. The entire column counts towards win lines, and all wins get multiplied by the number at the bottom.

Small win. Gold coins are using 
static placeholder sprites.

Small win. Gold coins are using
static placeholder sprites.

Win during avalanche mode. Winning symbols explode, and new symbols drop down, allowing for a chance to gain additional wins.

Win during avalanche mode. Winning symbols explode, and new symbols drop down, allowing for a chance to gain additional wins.

Expected win and eventual win during avalanche mode. Symbols that are about to form a win line light up to excite the player.

Expected win and eventual win during avalanche mode. Symbols that are about to form a win line light up to excite the player.

Bonus game initiation. When red gems land on the reel, the player get to play a minigame with a chance of winning more credit.

Bonus game initiation. When red gems land on the reel, the player get to play a minigame with a chance of winning more credit.

Bonus game starts. The player gets up to 3 closed flowers on screen to click on.

Bonus game starts. The player gets up to 3 closed flowers on screen to click on.

The player picks a flower an amount of credits comes out, the player can either keep the credit or discard it and try another flower.

The player picks a flower an amount of credits comes out, the player can either keep the credit or discard it and try another flower.

FLOWER FORTUNES - TRAILER 2019

Flower Fortunes (VFX)

Flower Fortunes is a video slot game I worked on during my time at Fantasma Games. I was primarily responsible for making VFX and mockup animations After Effects to demonstrate for the programmers what different things happening in the game was supposed to look like.

All of the scenes posted here were made by me in after effects, using art assets created by myself and other artists at Fantasma Games.
I created the sprites for the effects, the animations and reel symbols. The background, UI, and flowers were created by various other artists at Fantasma Games.
https://www.fantasmagames.com/